Yang Wong
Heya   (・_・)

I love making interactive digital things that solve problems, that help educate, that entertain, that enable expressions of creativity, which are creative, playful, have keen aesthetics, are useful, usable, and robust, and I love creating them as part of a team.

For over a decade I've been making these things for and with others, initially in a startup research environment - then at a digital creative agency - and now more recently as a fulltime freelancer to agencies and startups.

Whether it's a website, game, app, tool, or something in between or beyond, perhaps we can collaborate!

You can view my work history + recommendations here or on LinkedIn.

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Lunchtime
Legends

iPhone, iPad
+ Web Game

An arcade / educational game about recycling for Australia's largest local government authority, Brisbane City Council (BCC).

Available on iPhone, iPad & online.

More info, view the collection, or play online (requires Flash).

For Khemistry
  • Lead Developer
  • Game Design
  • Game Engine
  • Game Dev
  • Asset Coordinator
  • AS3
  • AIR
  • Flash
Lunchtime Legends title screen
2 play modes, leaderboards
Lunchtime Legends schoolyard level
Here comes dat possum…
Lunchtime Legends backyard level
Too much trash! Neglect!
Lunchtime Legends educational screen
Learning things